This Minecraft Mod is Pure Psychological Horror…

The Obsessed is a psychological horror mod that has great potential. This entity is entirely new and in development. The mod is meant to capture the effect that the mod From The Fog gave people; however, in this mod we dive even deeper. From The Fog is harmless; this mod isn’t. I’m not going to spoil you too much about this Minecraft horror mod, so just watch and enjoy.

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About Me:
Hi everyone, I’m Idk Someguy, your guy for fun-horror Minecraft content! I love creating horror videos with storytelling, and I always make sure they look and sound amazing. Right now, I’m doing videos on Minecraft Horror and have my very own mods made, like The Obsessed, The Manbear, The Deep Dweller, and more.
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39 Comments

  1. On a serious note. This mod is still early, has bugs and glitches, not ready at all. I'm also pushing my horror mods to an even bigger level, introducing screen overlay like Fears to Fathom, dedicated ambient sounds which continuously plays, and perhaps even attach hints and stories to the mods.

  2. You should use some kind of walls at the top and bottom of the balcony instead of just fences. Not only will it look better but then you can place fence gates in between the support beams and it’ll create a cool arch effect because when you connect fence gates to walls they go slightly lower but the middle ones stay at the normal level

  3. What is up with people walking towards danger if something's going on it's always the right thing just to leave it alone and enjoy life while you can

  4. Y’know what would be a cool mechanic? If The Obsessed could leave signs, like Alex (the mod) can. Since he is an obsessive stalker, and he wants to be with (I assume in a romantic sense) the player, it would make sense if he left creepy love notes or messages. Really cool mod, I can’t wait to see what The Obsessed’s end goal is!

  5. Him not knowing what a cave sound was was the funniest part 😂
    But this mod is probably the first mod to actually make me a little unnerved

  6. If it doesn’t attack why is it scary. If there is no threat what is there to be scared of accept for the fact that he just looks at you?

  7. Why don’t you just live in the tree? When you cut out all the logs you have decent room if you expand a little, and you’d be off the ground. Minimal effort , pretty safe and it’s pretty sick.

  8. I haven't seen the whole video yet, I know it's gonna be awesome.

    I have some ideas.

    1. Rather than wandering around like other mobs around the base and stuff, it can just semi hide behind a tree and look at you, until you notice it and it just disappears.

    2. It can break distinct but unnoticeable blocks.

    3. It can rearrange your chest items/take a random item away.

    4. It can run past your windows and doors when you are looking at said window or door rather quickly to give a spook.

    5. It can wander around but further away from the player and it must be a foggy place rather than just in plain view.

    6. It can make sounds which mimic the player or make sounds when it's near a player in their house or in their cave. {for example: scratching noises, footsteps, heavy breathing, falling/thrown rock, cave footsteps.)

    7. It can randomly murder your animals that you keep in a pen.

    8. If you have a dog, the dog can bark at nothing or run away when in it's presence and a chance for the dog to attack and then killed off screen, without even a death message, just suspense.

    I really like YOUR mods in particular, because it isn't pretty much just forced jumpscares and then the creature runs at you to attack you and kill you. I really like suspension and actual creep factor in horror games/mods.

    P.S: it's best not to add an indicator that it's around via noise like the cave dweller when it spawns. Either it just spawns or it completely mutes minecraft music and the suspense just hits or it can wait for the music to stop and then it stops the music and not play anything until the player notices.

  9. The fact that there are no sounds literally makes it even more terrifying, like you can’t hear the entity but you have a feeling that it’s somewhere in the distance..watching you..

  10. Bro the end man. I haven't been jumpscared like that in a while. This is seriously S tier horror and The Obsessed is such an interesting creature. The smoke really added such an ominous tension too.

    Idk what kind of entity The Obsessed is, but I sense that he's not like The Dweller or The Manbear who simply wants to kill the player. Maybe The Obsessed is all about inflicting as much psychological torment as possible. The Obsessed will not physically end you, but mentally torture you until you rot away. That's what makes him scary.

    (Or at least that's just what I'm thinking. If you're looking for lore feel free to take inspiration from this interpretation)
    Keep up the good work man, you're amazing!

  11. I know I'm getting far ahead of myself, but since you and the other devs working on the mod has the idea of this thing kidnapping the player, I would also suggest adding a feature were if he had failed to get you 2 or 3 times, he'll find out where your base is, (or at least where you sleep). Then the next time the player sleeps, the Obsessed will try to break into player's base and go to where the player sleeps.

    When he gets to the player sleeping, he'll hover over them for 4 seconds, tilt his head to the right, then grab the player, instantly teleporting them to wherever the Obsessed would've taken the player the first 2 or 3 times.

    The player won't be able to exit their bed when this happens.

  12. It would be really intriguing if maybe some of his sound cues was like- footsteps, bushes rustling, or maybe with whatever you faced at the end, maybe he was like… crying or laughing quietly or something? Anything to lure the player out and get their attention, just like he wants? Bonus points if he DOES follow you into the caves or leaves things for you like food or minerals- but accepting his gifts makes the player more at risk of being stalked more frequently.

  13. Day 2 of asking someguy if he wants a skin
    And day 1 on asking someguy if he needs help with the testing on the mods
    Note: I am a really enthusiastic fan of horror and not many games made me jump recently. But this! THIS is art now. This is how horror mods should be

  14. If you talk to it in chat, it should respond somehow. With signs or in chat or something. Make it a little more interactive just so it feels conscious. I mean it's just a thought but still

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