How Would you Represent Pollarded / Coppiced Trees in Minecraft?

by P00lsClosedDue2Aids

11 Comments

  1. P00lsClosedDue2Aids on

    I have access to Axiom mod, display blocks, debug stick etc. I tried using spruce fences and using mangrove roots, but nothing really looks good in game. Any ideas?

  2. TheTrueInsanity on

    with commands you could do something with armour stands and sticks. i don’t think there is any way to do this otherwise satisfactorily.

  3. i feel like mangrove roots are a pretty good representation, i havent figured out how to have them nicely bloom out from the trunk though

  4. SociallyOn_a_Rock on

    How about using oxidized copper grates to represent the bloom, and mix of log & fences for the trunk?

  5. Depends on the scale, you could try spruce fences with brown glass panes and magrove roots, short or tall grass?

  6. Maybe if you built at a large scale you could use multiple leads tethered to fence posts at the end of the branch? Then you hide a ton of chickens or armadillos in the terminus of the thick part of the branch but it would need to be built big to hide the empty inner cube. Really hard to get strands coming out of a point.

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