Terraria, but I can never stop flying…

I was experimenting with rocket boots and the soaring insignia for something else, and you know what, you can technically play Terraria like this. You probably shouldn’t, but that won’t stop me.

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Music:
0.08 – Cavi Cape – (Bowser’s Inside Story)

2.21 – Dusty Dune Galaxy – (Super Mario Galaxy)

4.45 – Life in the Mines – (Donkey Kong Country)

6.10 – Pine Forest – (DK Country Returns)

7.43 – Wild Glide Galaxy – (Super Mario Galaxy 2)

9.38 – Hoohoo Mountain – (Superstar Saga + Bowser’s Minions)

11.19 – Forgotten Isle – (Super Mario Odyssey)

13.12 – Lanayru Desert – (Skyward Sword)

15.23 – Tower of Spirits [Dungeon] – (Spirit Tracks)

17.33 – Forest Interlude – (Donkey Kong Country 2)

19.52 – Seaside Tide – (Tropical Freeze)

21.56 – Bowser’s Fortress – (Bowser’s Inside Story)

23.57 – Alpine Incline [Ground] – (Tropical Freeze)

26.09 – Dethskulk Jam – (Kirby and the Rainbow Curse)

28.02 – Stone Tower Temple [Inverted] – (Majora’s Mask)

29.57 – Melty Monster Galaxy – (Super Mario Galaxy 2)

30.52 – Forest Haven – (The Wind Waker)

7/17 Mario
5/17 DK
4/17 Zelda
1/17 Kirby

#terraria

24 Comments

  1. You could have definitely spared yourself 13 hours of Rocket Boots noise with the Fledgling Wings instead

    But I feel like it's fair to swap out the Rocket Boots for future wings since you have to work hard to acquire them. No boss required for progression will give you wings unless you get developer ones from a treasure bag, and getting the materials to craft wings instead would be another layer to the challenge.

    (Yes I know you can buy wings from the Steampunker by progressing normally, but let's just ignore that)

  2. Wings upgrades over rocket boots would be great, they're effectively your hermes boots in this run, but here they get upgraded throughout hardmode.

    On that count, hermes boots do have a use with Shield of Cthulhu, since dashing lets you reach the increased top speed even while airborne.

  3. I feel like trapdoors could be useful for creating navigable tunnels that don't require you to break blocks. You could put one as the ceiling of a tunnel that crosses over the helevator for example

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