Seriously, this one addition would make the game feel so much better.
Using the “distant horizons” mod lets us do this. Both have a render distance of 16 chunks, with distant horizons having LODs to 128 chunks.
LOOK AT THAT, ITS SO COOL.
I think Mojang should do an update for this aswell as increasing more interesting map generation.
This would be so cool in vanilla

by Deusgo

8 Comments

  1. declanaussie on

    Small indie dev, they simply don’t have the time or money for these sorts of quality of life improvements

  2. I’d guess they are working on it ? They have already implemented a lot of features from a lot of mods, so this one shouldn’t be any exception

  3. Definitely performance issues. Not all the devices can handle a lot of details, (~~my computer~~), even if the quality is lower

  4. i agree that the render distance could be imroved. but 128 render distance is too much in my opinion. for example, its alot more fun to stumble upon a village than it is to spot one from a mile away and going on an hour long walk to get to it.

  5. After multiple years of development, Distant Horizon is still in alpha. I think that said something.

    Correct me if I am wrong, but currently floating islands still look horribly glitchy with DH.

  6. OnlyEnderMax on

    Something like LODs is likely to be a bit more complicated, as Distant Horizons may depend on some other mod (Like sodium) that adds non-existing features to the Minecraft Java engine. I don’t know how DH works in Core but probably the base game doesn’t have the requirements to make that effect.

    Probably in Bedrock it would be easier to implement because of the RenderDragon, but I could also question it because it hasn’t been demonstrated that the engine has the ability to generate low resolution chunks.

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