



Used command blocks with a distance and effect condition to poison any player or mob that gets in the water. Also used World Edit to change the biome in the tanks to swamp so the water appears gross and filled with poo. Added two additional pools last night (hence the difference in the screenshots and the dynmap capture.)
by modeschar
1 Comment
In addition, the bottom of the tanks are lined with podzol, moss blocks, soul sand (for bubbles), mud, and muddy mangrove roots to make it look like there’s sedimentation in them.