
- Mojang plans to support Minecraft for 50+ years, with a roadmap to 2028.
- The End Update is inevitable: it will have “wasteland” vibes, so a few biomes, new blocks/mobs, (not like biome-heavy End mods) and an improved dragon fight.
- A Minecart update is planned (no timeline).
- A VERY major update is in development.
- Work is underway to simplify Java servers, aiming for Java/Bedrock cross-play.
- Vibrant Visuals will differ between Java and Bedrock.
- PvP/Combat will be refined, with some Combat Test ideas (e.g., attacks through grass) returning; goal is one unified system.
Here is the full interview: https://www.youtube.com/live/2cxUNoWNy50 (it's not in English)
Credit to APOLONMH for the English translation
by Just-Guarantee7808
4 Comments
Microsoft said Windows 10 would be the last version and here we are less than 10 years later with a new version.
“Work is underway to simplify Java servers, aiming for Java/Bedrock cross-play.”
this sounds good, but for this to work there either needs to be a very robust compatibility layer like we have with Geyser which makes servers more demanding or 100% parity between the games and how they interact with servers.
Also the implications of “simplifying java servers” may make it harder for mod creators and mod server software to keep up.
And I like the idea of parity. I liked when they changed the seeds to be the same and there’s good progress. But I just know the moment they have parity or server crossplay they’ll be slowly but surely phasing out Java. Do get ready for a rug pull.
And I’m excited for whatever that very major update is. Maybe by Mojang’s current standards a major update is one that adds 4 blocks to the game instead of 3 so I wonder how long it’ll be before that gets scrapped for being unrealistic or too complicated to develop.
Good. Because I legitimately hope that my friends and I can still be playing Minecraft together when we’re in a nursing home someday.
Not saying that the echoing void dlc is confirmed but if we look at how they managed to enhance the end dimension in that game. It’s exactly how it’s described by ulraf & doesn’t aim to do too much of a big thing like we’ve seen in end dimension mods. I hope they take a ton of inspiration out of it & make it what we hope to see out of an end update. Minimal biomes (2-4), all maintaining wasteland or minimal foliage, & a lack of end critters & more ender humanoids.