Can you beat Terraria in the smallest possible world?

We’ve done small Terraria worlds before, but this one almost fits on one screen. I don’t even know whether this is possible, but we’re going to find out.

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Terraria World Editor Software:
TEdit Download: https://www.binaryconstruct.com/downloads/

Here’s the world if you want to try it (it’s called Tiny_World_OG). It may not be beatable without TEdit though:
https://drive.google.com/drive/folders/1_rPAy4Ag3MhXquD4yDXiE4hgFGvGfBRG?usp=sharing

Music:
0.01 – The Dark World – (A Link to the Past)

2.02 – Cavi Cape – (Bowser’s Inside Story)

4.07 – Gritzy Desert – (Partners in Time)

6.22 – Hot-Head Bop – (Donkey Kong Country 2)

8.41 – Gerudo Desert – (Twilight Princess)

10.55 – Battlerock Galaxy – (Super Mario Galaxy)

13.08 – Fortress of Winds – (The Minish Cap)

14.21 – Temple of Droplets – (The Minish Cap)

16.21 – Bowser’s Fortress – (Bowser’s Inside Story)

18.55 – Burning Secrets – (Kirby and the Rainbow Curse)

21.05 – Melty Molten Galaxy – (Super Mario Galaxy)

23.32 – Mount Magmeow – (Bowser’s Fury)

25.05 – Dimble Wood – (Bowser’s Inside Story)

27.12 – Storm Beach – (DK Country Returns)

29.22 – Cave of Flames – (The Minish Cap)

31.24 – Puppet Ganon [Snake Mode] – (The Wind Waker)

32.34 – Royal Crypt – (The Minish Cap)

33.29 – Mini-Boss – (The Wind Waker)

34.19 – Sealed Grounds – (Skyward Sword)

34.46 – Tough Guy Alert! – (Bowser’s Inside Story)

36.22 – Forest Folly – (Tropical Freeze)

37.50 – Gohma Battle [First Half] – (The Wind Waker)

39.06 – Gohma Battle [Second Half] – (The Wind Waker)

39.56 – Toadwood Forest – (Partners in Time)

41.01 – Space Storm Galaxy – (Super Mario Galaxy 2)

43.25 – The Nightmare Road – (Dream Team)

44.52 – Emperor Ing [Phase 2] – (Metroid Prime 2)

46.51 – Lost Painting – (Symphony of the Night)

11/28 Zelda
11/28 Mario
3/28 DK
1/28 Metroid
1/28 Kirby
1/28 Castlevania

#terraria

31 Comments

  1. worth noting that you can shimmer both parts of the Pharaoh set into the carpet and the bottle, I’d say plonking that in the chest would’ve been fair game

  2. The block pattern is because the tiles aren't framed.
    When you have a world which isn't sized by a multiple of 200 wide and 150 tall, the tiles not inside of a full 200 x 150 section don't get framed.
    In multiplayer; the server won't send clients non-full sections.

    If you want to be safe, always do multiples of 200 x 150 tiles.

    Also, the last 200 blocks of a world at the bottom are considered as underworld. Hardcoded.