

I have recently retaken to my interests in Germanic, and Particularly Anglo Saxon culture and history
I think it would be fun to try and reconstruct an Anglo Saxon kingdom in game, but I want the surroundings to match the real world topography that shaped their culture
So dense forests and tundras, rolling hills and plains, winding rivers, and to the extreme north, highlands and mountains
While a coastline or otherwise aquatic border isn’t necessarily a requirement, having one would be an interesting thing to work around
If anyone thinks they know any seeds that meet my request, or know enough about the world generation code to present a constructed seed of their own, I would be glad to hear it
I also am happy to provide two topographic relief maps to help guide your hand as to what more specifically I had in mind
Thank you for your time and consideration
by Vinyl-Ekkoz-725
1 Comment
Your best bet would be probably just downloading a custom map. I know there’s a map that’s either Europe or even the entire world. Just note that they’re usually quite large
Also you can probably create a custom map of your own based on a topographical relief map, a heightmap or something similar. There certainly are many better or worse tools, both free and paid. It’s definitely better, because you’ll have a more detailed map of a certain region, in a much closer to reality scale with the map not being 10s of gigabytes in size