Mostly talking about pre-2016 here. When I joined Roblox it felt like it was about what YOU could create. I vaguely remember finding Roblox because I looked up "game maker" on Google and that was how Roblox advertised itself at the time (imo)

This changed in around mid 2015-2016 when the huge YouTuber influx happened which I guess made Roblox realize they had something more than a silly educational game maker for kids and instead focused on playing what other people had made. It's very telling that the most successful games today were ALL created by kids who grew up playing 2008-2014ish Roblox. Or maybe I'm just old idk

by PopsicleBP

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