they look pretty good, problem is more like how MC has mob AI unable to pathfind without walking on the middle of the blocks, otherwise, this is probably the first “player mob” i’ve seen that can jump blocks and run
will there be a way for them to break blocks too?
noodlegamer76 on
For my mod I thought it would be neat to have a mob that can mimic player combat.
the first goal for now is to make it do parkour, which it can mostly do now.
it can currently jump over 3 block gaps at most atm and avoid hitting walls, so far its turning out a lot more capable then i thought i could make it
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they look pretty good, problem is more like how MC has mob AI unable to pathfind without walking on the middle of the blocks, otherwise, this is probably the first “player mob” i’ve seen that can jump blocks and run
will there be a way for them to break blocks too?
For my mod I thought it would be neat to have a mob that can mimic player combat.
the first goal for now is to make it do parkour, which it can mostly do now.
it can currently jump over 3 block gaps at most atm and avoid hitting walls, so far its turning out a lot more capable then i thought i could make it
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[https://discord.gg/ZME74MC2mt](https://discord.gg/ZME74MC2mt)
Looks pretty convincing at first glance, are you planning on adding sprint jumping?
Out of curiosity, how expensive is your current pathfinding algorithm?