20 Comments

  1. HospitalTall on

    I don’t think it looks bad, but maybe see what it’s like doing a 75/25 split between the blocks rather than a 50/50 split. Take away some of the planks to give it a bit more room maybe?
    But also, if you like the look of it that’s all that matters.

  2. DragonFruwut on

    I’ve noticed that texturing looks better in chunks and not as noise/ dithering. Think of it as wear on the surface on certain spots that make sense rather than trying to break up wall with variation if that makes sense. But it doesn’t look bad, it could look intentional but would depend on the context of the build.

  3. What are you going for?

    These two blocks share the same hues but are texturally very different. With intentional design, they can make for a nice blend. But if you’re just mixing them for variety, it is a messy look

  4. KaleidoscopeCurrent6 on

    How about keeping one orientation. For the stripped logs either vertical or horizontal cause now I am getting eye strain looking at it ( I don’t want to be rude I actualy am having it. )

  5. Crazy-Yesterday-3052 on

    Could you try birch planks instead of the stripped logs maybe? I know it’s very similar to oak. I make a lot of cross shapes, L shapes, Z shapes. Good luck!

  6. I would recommend having your stripped logs all face the same direction to keep it looking like pieces have stripped off! I always HAVE to have them going up and down or else I can’t stand it (bonus points for stripped wood, as in all 4 sides are bark, when making the windows)!

  7. New_Educator_4988 on

    It looks bad. I don’t really mix logs with planks on a flat surface at all. Try something else

  8. Shadiest_Pastry on

    You have a good idea, but the shapes should be larger. It looks like random placement and comes off as noise. Separating it into larger chunks or putting the darker texture at the bottom/corners/under the eaves of a roof makes it look like shadow/grime/weathering and is easier on the eyes.

    Another reason it might look harsh is that instead of picking a block with a slightly different hue (the color), saturation (if there’s any gray mixed in), or value (brightness) you chose a busier texture of the same block. It sounds complicated but it helps to think about changing one of those components at a time.

    Busy/random textures work better as floors for some reason so this would be a fine floor.