I've been paranoid about creepers purposefully going up high to ambush players for ages. I accidentally got it on film so decided to make a "crime documentary" style skit for it.
I think this is mostly because mobs tend to pathfind uphill when wandering around: [https://youtu.be/jpi50LX2Qyk](https://youtu.be/jpi50LX2Qyk)
In your case it looks like the creeper just wanders uphill and doesn’t actually pathfind to you until you’re right below it
the_pain_train_town on
if you want a serious answer:
this stuff happens due to a combination of how mobs like to go to high places (pathfinding rules, slightly complex topic) and the fact that creepers will *willingly* drop themselves off a cliff onto a player; furthermore, code exists in the game for creepers to shorten their explosion timer based on fall damage
Grumpy-Miner on
Only one? But nicely observed for academic purposes.
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[https://youtube.com/shorts/AC4a9bzxyd4?si=1KKlPVXA2CW8AUjd](https://youtube.com/shorts/AC4a9bzxyd4?si=1KKlPVXA2CW8AUjd) cool video
I think this is mostly because mobs tend to pathfind uphill when wandering around: [https://youtu.be/jpi50LX2Qyk](https://youtu.be/jpi50LX2Qyk)
In your case it looks like the creeper just wanders uphill and doesn’t actually pathfind to you until you’re right below it
if you want a serious answer:
this stuff happens due to a combination of how mobs like to go to high places (pathfinding rules, slightly complex topic) and the fact that creepers will *willingly* drop themselves off a cliff onto a player; furthermore, code exists in the game for creepers to shorten their explosion timer based on fall damage
Only one? But nicely observed for academic purposes.