The way I would never collect wood from this biome..
Ihavenospecialskills on
Oh god yes. I hate the standard dinky forests.
EnigmaticGolem on
Absolutely. Move the leaf litter there and add some patches of coarse dirt.
Soy_Nahual on
They should add a lot of stuff to the game tbf
iaisiuebufs on
I feel like the pictures are a little bit misleading but i’d personally love to see giant oak trees like you do in the taiga biomes! Huge trunks with big roots and tons of branches, would be really great resource wise and also design wise! Could make them somewhat rare to come across!
winter-2 on
Yes please. Hate travelling through the current forests.
ilnrz on
Yes
ilikemath-uiuc on
no way i hate those trees
Cynunnos on
This would be a nightmare to clean out to make space for a build, unless you use a flint and steel which might get out of hand quickly
Aurongel on
It seems like this would just lead to a lot of floating trees left behind by players scavenging for wood. I ran a server for a few years that used custom terrain generation that prioritized larger trees and it mostly lead to players leaving behind a lot of floating trees.
13 Comments
They already have them?
I’ve seen forests that look like this in vanilla
This looks both really cool and kinda uncanny.
The way I would never collect wood from this biome..
Oh god yes. I hate the standard dinky forests.
Absolutely. Move the leaf litter there and add some patches of coarse dirt.
They should add a lot of stuff to the game tbf
I feel like the pictures are a little bit misleading but i’d personally love to see giant oak trees like you do in the taiga biomes! Huge trunks with big roots and tons of branches, would be really great resource wise and also design wise! Could make them somewhat rare to come across!
Yes please. Hate travelling through the current forests.
Yes
no way i hate those trees
This would be a nightmare to clean out to make space for a build, unless you use a flint and steel which might get out of hand quickly
It seems like this would just lead to a lot of floating trees left behind by players scavenging for wood. I ran a server for a few years that used custom terrain generation that prioritized larger trees and it mostly lead to players leaving behind a lot of floating trees.