
Technical Changes
- The Data Pack version is now 107.0
Fixed bugs in 26.2 Pre-Release 2
- MC-305475 – Tripwire above the player's head gets triggered twice when jumping
- MC-307662 – The graphics backend version line in the debug overlay doesn't support new line characters
- MC-307759 – Quickly giving sulfur cubes blocks to absorb and removing them while the tick rate is low can cause a desync
- MC-308033 – The shield blocking animation is now too quick
- MC-308135 – Large core shader files fail to load when using the Vulkan rendering backend
- MC-308207 – You can swap sulfur cubes' absorbed block at the same time as lighting their absorbed TNT
- MC-308281 – OpenGL MultiDraw crash due to missing element buffer bind
- MC-308363 – Igloo generation freezes the server in rare cases
- MC-308439 – The foot part of beds displays as the missing model when the "Programmer Art" resource pack is enabled
- MC-308442 – Switching a beacon's primary effect while the level II effect is chosen as the secondary effect kicks the player
- MC-308452 – The game crashes on startup on Mac
- MC-308457 – The game crashes on systems that don't support Vulkan
- MC-308465 – The game now crashes when attempting to create a new world while the saves folder is not present
by Luutamo
2 Comments
They really aren’t going to make craftable gunpowder huh? Nor the ability to age copper faster with Sulfur.
Where is P2P multiplayer 🙁