10 YEARS OF CALAMITY! Upcoming Update…

ALREADY A DECADE SINCE CALAMITY MOD FIRST RELEASED, THE FUTURE OF CALAMITY IS LOOKING BRIGHT WITHOUT FABSOL

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Calamity Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2824688072

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Just a smol thing I wanted to do, my very first time doing this kind of thing, originally there was a large video planned for this date followed by other 2, then newsletter dropped and made me think the best move is to save them for later when 2.3 finally drops

Music Used:

STAR ANIS : Twinkle Tri Star

Subterra Sanctum (Action Off Vo.)

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33 Comments

  1. I remember seeing it for the first time; I simply couldn't stop admiring this great mod, hoping for more lore, more content, and more epic music. It took a long time before I could try it for the first time.

    Thank you for showing me this high-quality mod with so much detail about its great story. ❤

  2. 10 years is insane, I remember watching the old days of calamity as a kid, mainly Merg if anyone knows who that is, I'm so glad I've gotten to experience it myself despite how long it took. Best mod I've ever played and the Music is truly what drove my interest to play it especially Infestation (DM DOKURU'S THE GOAT!!!). I look forward to the future of this mod and what it has in store for us!

  3. 3:05 What visual mod is that? Those name portraits look absolutely sick.

    Anyway, it’s absolutely insane how much Brainstorm has permanently changed the standards of Calamity’s boss design, and I do it truly remains that way, even if there are some misses here and there.

  4. 0:13 Celebrating the passing of one of the mod's main developers, even though he subsequently became a hindrance to the project, feels strange to me. It's like celebrating a funeral.

  5. Idk how to feel about the desert scourge rework, it does look amazing and much higher quality than the old one obviously, but it just doesn’t look like the desert scourge at all.

    I personally hope that in the future they don't change the design of most bosses too much and just bring them to today's quality standards, like as an example Anahita already looks good, i would appreciate a resprite but a complete redesign would be kind sad imo.

    Ravager on the other hand can get completely overhauled, idgaf about that boss.

  6. I would rather the bosses all get reworks anyway to fit in line with what we have now, someone from around the time Starlight River was back on the spotlight wouldn't even believe that new brain fight is actually from base calamity, let's be deadass.

  7. 10 years dam I'm old. I'm been around 8 year's for now this hits the heart in a good way.
    HAPPY 10 ANNIVERSARIE❤
    Love all the amazing developer and YouTubers who works on this beautiful mode.

  8. If they wont add back Fabsol references to the mod for anniversary update, then it will be shit update.
    It will be like disney with no mickey

  9. The unique and clean UI in the vid against Calamitas, is it a texture pack? If so, what is it? It looks so goddamn stylish and I want to use it in my playthrough (I just started yet another Calamity playthrough)

  10. Can we stop reworking the same bosses over and over? Like, add some cool effects for early game weapons, most of the people dropping game after Hardmore or smf (I'm not).
    Make game fun. But who am I to judge a free mod

  11. Really excited for what's coming to modded Terraria, calamity is not my favourite mod but I can say it is pretty fun, but I can also say I found some bosses incredibly annoying (plaguebringer Goliath, yharon), so looking forward for those new rework, they look pretty unique and fun to play