

Hi, so I've been working on a multi-level base with redstone doors. It's a classic setup, I made an ugly sketch of the contraption, not my design, obviously. Here's my problem :
From the other side, I can camouflage the redstone underneath the door, but not from this side. As y'all can see, this is a straight wall with a level below from where everything is visible, so the redstone dust cannot be extended correctly. I'm searching for a way to open the door from this side without blocking the pressure plate mechanism on the other side. A button would be great, but as shown by the wall to expose the components and by my ugly sketch, there is just no way to put it somewhere that looks natural.
Any idea on how to solve this issue ? I really don't want to switch up to normal doors…
by mandagerine
1 Comment
Do a lectern,comparitor,calibrated skulk sensor with a book on page 2 for walking into a solid with a time delay mono stable in the roof or floor? Wire it in