4 Comments

  1. ImaginationNo8008 on

    I’ve never heard of one but I imagine it should be hard to code. Just like, stop vine growth if vertically connected to 5 or more.

    Side note, you can place string or something under them to stop them vanilla style if you have a decent source of string

  2. Not really… Honestly I think the best solution is to just turn off vine growth with /gamerule doVinesSpread false but that will not help with performance hit from existing vines. You’d have to cut them.

    This is something I always do if I build anywhere near a jungle.

  3. Make a datapack that replaces the mod structures with version without vines or modified to have them cut?