
Hey,
I’ve been working on a small Minecraft project where I try to make loot feel more like an MMORPG instead of vanilla drops.
Mobs don’t just drop items anymore – you get loot with:
different rarities
random stats (damage, crit chance, attack speed, etc.)
affixes & quality rolls
Every item is a bit unique, like this one in the screenshot 👇
Still early and experimenting a lot – would love feedback or ideas to improve the system!
by Imaginary_Past_1382
1 Comment
You should add special effects for the weapons, like an aoe skill, fire or ice skills