It's on a server I'm hosting. We generated a regular world, then I used t-edit enable drunk and celebration seeds post generation as we didn't want the funny dungeon.

All enemies spawn normally and drop their loot. No dungeon guardians spawn. Walls cannot be hammered.

by Adele-Fiddler

1 Comment

  1. I believe drunk world may change the height for guardian to spawn by 80 blocks further down then normal, but that is generally accounted for in world gen of drunk worlds.